US Body Sculpts Refined

US Body Sculpts Refined

Welcome to Warfront Dev Briefings

Firstly, hello everyone.

I’m Andy, and I’m one of the five people behind Warfront. We thought it was probably best to properly introduce ourselves and the brand with our first blog post. If you haven’t already, make sure to check out the Our Story page, as it explains a lot about what we’re trying to achieve and why we started all of this in the first place.

The short version is simple.

We’re modern wargamers ourselves, and we genuinely believe the modern market is massively underserved when it comes to high quality plastic kits. In fact, we believe in this project enough that we’re planning to fund the first two plastic kits ourselves before they even hit Kickstarter. The goal is simple: get plastic kits into people’s hands as quickly as possible without endless waiting.

Now, onto today’s update:

If you’ve been following our social media, you’ll know that we’re currently in the final stages of preparing the US Infantry kit for production. We have a production submission deadline of the 15th of June, so things are moving very quickly behind the scenes as we continue collecting feedback and refining the files wherever we can.

Over the last few days we’ve tightened up several body and leg elements, while also adjusting some of the posing to give the infantry models a greater sense of movement and weight. One of the biggest goals for the range has always been creating models that feel dynamic without becoming overly complicated to build or incompatible with the rest of the kit.

Next up, we’ll be continuing work on the weapon poses, specifically tightening the weapons into the shoulder positions while still retaining compatibility across all arm sets and torsos. It’s a difficult balance to strike, especially when modularity remains one of the core goals of the range, but if it was easy, somebody would have done it already.

We’d genuinely love to hear what you think so far.

Let us know in the comments over on Facebook, and tell us what you’d like to see improved as we move closer to production.

Back to blog